Summary
Walls from the Restored Reels gallery become dark brown when placed on high elevations
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place down a piece from the Restored Reels gallery at a high elevation
Expected Result
Them to look like they should
Observed Result
They are dark brown
Platform(s)
PC
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I can also confirm this bug…
Please fix it.
I also want to add that in my case, the materials look fine in the UEFN viewport, even when placed at a high elevation.
It only turns brown in Fortnite (when the game is launched) after it is placed above a certain elevation.
I noticed that the quality of EFFECTS causes issues when these galleries are placed at a high elevation.
It works fine when the quality of Effects is set to low in both UEFN and Fortnite. However, when it’s set to Medium or higher, the textures turn brown for many of the Restored Reels galleries.
How soon can we see a fix? It’s been reported for a while now.
I don’t want to publish my map with these textures not working…
FORT-858007’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.