this will be fixed in tuesdays update??? @Flak
It seems like players who are respawned in verse using .respawn(), aren’t being appropriately counted as being alive and/or internally being given their life back. I wonder if this has anything to do with these other bugs? This creates a lot of issues with fortnite’s spectate system as well, often leaving players in my game stuck spectating one specific person in my game, who’s class has more allowed lives, or no one at all, due to fortnite thinking everyone is dead when that clearly is not the case. But no matter what I feel like calling .respawn() should internally count as the player getting a “life” back. I think that would fix all of these bugs. If you switch to a different class, the player should internally get all of their “lives” back associated with the max spawn count of that class, etc. Yet no matter what, the total lives a player has seems to continue to bleed down, whether you respawn them manually, whether you switch their classes, etc.
Example, if a player dies and they are part of a class with total spawn limit of 1, and then respawned using verse, all of these glitches mentioned in the thread seem to come to light. I’ve also noticed other weird bugs occur, such as
- Players not being rewarded xp when in this “dead but actually alive” state
- Players in this state can’t be spectated as mentioned previously
- Players might be moved onto the same team, even when island settings are set to FFA. Then reboot cards and DBNO start dropping or happening when you dont expect it, forcing you to explicitly turn on reboot cards and set them all to false, AND turn on team damage so your FFA gamemode doesnt become a team game
- If a player in this “dead but actually alive” state is eliminated again, while currently dead, without isValid being checked on them, they will get locked forever and not respawn.
Just a ton of broken interactions.
There are a lot of other weird issues and interactions mentioned in this thread. But what is the root cause? To me it seems like fortnites internal engine is not counting players as being alive when using .respawn() from a dead state and having only 1 total allowable spawn (or having consumed all available respawns afforded to them), and that is what crops up all of these other issues
lets hope its soon
yeah, i have issues in a game I am writing currently because this does not work. Epic please fix this. 1.5 years is long enough.
Another month without news, please fix this
This will be addressed in v35.00.
LETS GOO!! Thanks to all the team that worked on this bug and special thanks to you @Flak the creators will do some very interesting things with this bug fixed!!!