I took about a month off to check if it has been fixed, and it still has not.
YouTube video demonstrating issue
My game takes place on a small map where all characters are invisible. Since I cannot disable the VFX when a player spawns, I need to prevent players from eliminating each other on spawn so they have time to move away from their spawn point. The respawn immunity timer is still completely non-functional, so I cannot finish my game until 1) I get an option to remove VFX from spawn points, or 2) get a functional respawn immunity mechanic.
Please make this a priority, as I’m sure I’m not the only one who would appreciate a functioning respawn immunity mechanic. Thanks!