I am trying to develop a simple project for oculus quest, but the buttons seem not to be working correctly. Sofar I have noticed the following issues:
- Buttons A and X are not mapped to any of the FaceButtons (1 through 8)
- Buttons B and Y are mapped to FaceButton1 instead of FaceButton2. ‘Pressed’ is triggered at release
- Grip buttons are not mapped to Grip1 nor Grip 2. Axis values are always 0.
- ThumbstickY has always value 0
- ThumbstickX has always value 0 except for the both ends (value is 0.5 at the left end and 099375 at the right end
I have tried both engine 21 and 22 with SDK API level 19.