This keeps coming up and while rendering, my plugins are not visible. Could this be the reason? Also, why doesn’t LOD turn off while rendering? Objects appearing as you get closer is a very bad image for rendering.
LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
LogPlayLevel: Display: Destroying online subsystem :Context_1
LogMaterial: Warning: Material ‘MI_Huge_Sandstone_Cliff_vmjecjd_4K’ expects texture ‘T_Huge_Sandstone_Cliff_vmjecjd_4K_N’ to be Virtual
LogMaterial: Warning: Material ‘MI_Huge_Sandstone_Cliff_vmjecjd_4K’ expects texture ‘T_Huge_Sandstone_Cliff_vmjecjd_4K_D’ to be Virtual
LogMaterial: Warning: Material ‘MI_Huge_Sandstone_Cliff_vmjecjd_4K’ expects texture ‘T_HugeSandstoneCliff_vmjecjd_4K_DpR’ to be Virtual
LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
LogContentStreaming: Texture pool size now 1000 MB
LogCsvProfiler: Display: Metadata set : streamingpoolsizemb=“1000”
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 16777216 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 16777216 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogSlate: Window ‘Movie Render Queue’ being destroyed
LogSlate: Window ‘Movie Render Queue’ being destroyed
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 16777216 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 16777216 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes