Hey guys, I’m not sure who this issue is supposed to go to, but I’m guessing it’s more UE4 than quixel.
Downloaded the early access trees, obviously loved 'em, but I’m trying to decrease the size of the assets, and unfortunately the imposter textures are all HDR.
Exporting those deletes the alpha channel, which is used in both base color and normal textures, and if I reimport I get this, which I couldn’t find online and no workaround I could come up with worked:
Both issues are present in 4.26 and UE5.
I need help with both issues (or at least the first one), and would love any ideas, thanks!