Resident Evil-ish Prototype game

Hi, JvtheWanderer, I’m working on something like this myself but it’s loads of work learning everything at the same time, so I’m looking for some people to collaborate with me.
I have a mansion hall designed and I’ve been trying to teach myself Maya. I have a character modelled and have him about half-rigged with the skeleton from UE4’s Animation Starter Pack and the stock animations that come with UE4 (the ones you’re using).
My plan is to set the game in 19th-century Ireland, which I predict is where we’ll stop being like-minded though I hope I’m wrong. None the less, that doesn’t mean we can’t help each other out sharing blueprints, animations, &c.
Would you have the Auto-aiming system in place yet?
How about the inventory system? Was it fairly easy to implement?
Cheers.