Hello, I have a scene with foliage (trees, bushes, etc) painted with random yaw on.
I now need to replace said foliage with camera facing/billboard planes of said foliage (I know of impostor, that is not what I need).
All fine and good, but the new foliage type inherits the old FT’s rotation in world, messing up the camera facing aspect, seeing the back/sides of the plane.
Is there any way to mass reset all foliage type rotation in a scene?
I’ve tried making a blueprint to get actor by tag, get components and reset rotation but it hasn’t worked, was a long shot to begin with.