request UVless and Lightmapless Light Baking System for UE4 [ Like Unigine ]

we have 2 Sparse Voxel method
baking and dynamic mode

if dynamic Sparse Voxel is expensive so how cry engine 5 is using this tech for hunt showdown ???

but my main request is baked Sparse Voxel and this will not expensive and everything will bake !!!