Request : customizable touchpad menu buttons in vr level editor

The touchpads on the currently act as radial menus with hardcoded numbers of buttons and purposes. I’d like those to be modifiable.

The reasons why is I find that most of the current buttons aren’t needed, and the two I really do need are not safe to press without looking, because these pads unfortunately don’t have a good way of subconsciously telling you exactly where your finger is on them unless you look down at the controller (in vr), which of course wastes time. I find the two I need the most are duplicate and undo, so i’d like the bottom quarter of the pad=UNDO, left quarter=DUPLICATE because those are the two most thumb-friendly positions on the pad. I’d then definitely need a SAVE button and I also need a way to change the view mode between LIT/UNLIT. The reason why that’s so important is because quite often it’s very hard to see what’s what in a level because of how dark it is because either it’s supposed to be dark, the lighting is out of date or the lighting hasn’t been created yet (and it’s even worse than usual in vr because of their inability to display dark colors). So i find i have to switch between lit and unlit all the time just to clearly see what’s what and so that has to be easily accessible to me. I personally wish i could make it a toggle button on the pad, but if not then i’d request that you can create buttons that popup new radial menus, so I could put LIT/UNLIT/LIGHTMAP/LIGHTMAP RES/COLLISION in that menu because all of those are quite handy.

Thanks again!


Hello indigosm,

I believe this will fall under a previous request that was made. I have provided a link to the public tracker. Please feel free to visit this provided link for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-34764)

Make it a great day