In the Setting Up Visual Studio for UE 5.5 documentation there are multiple things that are incorrect: Setting Up Visual Studio Development Environment for C++ Projects in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community
1. Installation of Universal Windows Platform development has changed
In recent versions of Visual Studio Installer there is no workload for Universal Windows Platform, instead the user needs to select the WinUI workload and in the right side bar find “Universal Windows Platform” to toggle on.
It is not available under Individual Components either, see this Reddit thread for frustrated people: https://www.reddit.com/r/VisualStudio/comments/1cz0ui5/universal_windows_platform_development_option/
2. Contradicting Windows 10 SDK version instructions
In the Version Compatibility table it say that min version of Windows 10 SDK is 10.0.19041.0
But in the C++ Tools instructions further down it states that the minimum version is 10.0.18362