Engine Version: 5.0, 5.1, 5.2
Detailed description of the issue: Converting PSO Caches command does not work
Section: Collection Flow
Part 3: Converting PSO Caches
This part has a command line that does not work which is written like this:
Engine\Binaries\Win64\UnrealEditor-Cmd.exe -run=ShaderPipelineCacheTools expand C:\PSOCache*.rec.upipelinecache C:\PSOCache*.shk C:\PSOCache[YourPrefix]_[ProjectName]_[ShaderFormatName].spc
Which Instead it should be like this:
Engine\Binaries\Win64\UnrealEditor-Cmd.exe "YourProjectDirectory.uproject" -run=ShaderPipelineCacheTools expand C:\PSOCache\*.rec.upipelinecache C:\PSOCache\*.shk C:\PSOCache\[YourPrefix]_[ProjectName]_[ShaderFormatName].spc