Good morning! I have a couple of typos to report this morning, nothing serious. I apologize for being “that guy,” but since technical writing is a significant part of my job, I proofread instinctively (whether or not I wish to do so, and I imagine you have the same blessing/curse).
- The following sentence appears in the “Connecting Your Device” section of the “Virtual Camera Actor Quick Start” page: " 1. Tap the Connect button on the Unreal Remove 2 App." I believe you meant to say the “Unreal Remote 2 App.” URL: Virtual Camera Actor Quick Start | Unreal Engine Documentation
- In the Early Access documentation, the page for “World Partition - Data Layers” contains the following sentence: “It is possible to set a Data Layer’s state using it’s label, rather than a variable.” In this case, the word should be “its” without an apostrophe, because it is the possessive rather than a contraction. URL: World Partition - Data Layers in Unreal Engine | Unreal Engine 5.0 Documentation
Each time I use the UE4 documentation, I am impressed with its quality and depth. The illustrated examples and tutorials are especially commendable. I know firsthand how much effort goes into creating, validating, and maintaining content of that nature. Thank you, Docs Team, for your excellent and ongoing labors, and thank you for reading my feedback.