Hey, I’m new here. I am working on a fighting game for school, it has online multiplayer. I have it so a player is set to Red team or Blue team. I have it so characters react to being hit. There is a gauge/bar in the top middle of everyone’s screen that is supposed to move left or right depending on who is hit. The problem is that the bar only moves in one direction regardless of who is hitting who. I know that the player’s team is being set properly in their save file, because I set it so a Red player always spawns in the Red zone and a Blue player always spawns in a Blue zone. I just can’t seem to retrieve the appropriate player’s information in this in case.
I’m new to Unreal, Blueprints, and Multiplayer so if I sound like a monkey, that’s okay. If you need more information to reply properly, I will try to find that information.