I try to pass a variable through event for spawn an actor, it seems to work, but when i stay pressed on my binding key, my rotation (so my variable’s value) seems to not change, but it’s working each time i press my key.
Here a screen of how i pass my variable through my events.
Have you some idea how to resolve this problem ?
You know like a tick every ms or something like that maybe ?
Thanks for your help guys.