I’ve got some issues with replicating movement / rotation of the turret of my tank. Everything is working on the client, but it’s not getting replicated to the server / to other clients.
For the hull I use methods which call the charactermovement, but I don’t see a viable option do do that for the Turret rotation since it’s relative to the rotation of the hull. :?
In the attachment you can see how i;ve buil;d up the character and the movement parts of the BP.