I have a MP project that runs fine, replicates as expected. I have shared this project with a friend and when they run it the project starts, but they get very choppy replication - lots of movement desync, rubber banding etc. I have network profiled both and this is what I see (Left is the problem, right is the working - Image on Pasteboard). The image on the left shows really patchy replication - the counts are several times higher on the right (working) than the left (not working). I am wondering what on earth could interfere with replication in this manner?
Feels like it’s something PC related, but after scratching my head for a few hours on this, I’m not sure what that could be.