Trying to replicate health value on widget health indicator for all clients, but for unknown reason character ref can’t get valid on client side, only on server, basicly i see only health “-1” on my health bar for client. Function Get_Health_Text_0 binded with static Text on my widget. I am not an expert in MP, will be appreciative for any help. Using free Multiplayer Template project to test all this stuff.
Did it other way, though it looks more like a hack… still didn’t get the source of problem, anyway, if somebody will need it.