Hello guys,
I think it’s my first topic here! I am excited to share my thoughts/problems with you all.
I am creating FPS multiplayer game and I’ve got a problem with replicating 2D Scene Capture Component created as UMG widget. I call it from begin play in PlayerState.
The issue is on both server and client I see the same pawn, I am expecting to get different views.
Please see attachments below.