Replicating Firing Weapon

Currently I’m having issues replicating a montage for firing the rifle whilst in ADS. I have added a camera shake anim notify to the montage to simulate firing the weapon. However this has led to every clients camera shaking when one client fires the rifle whilst ADS. Anyone come across this issue before? If so how did you solve it? Is there a better way to make first person recoil without adding camera shake to a montage?

Add Controller Pitch input and Controller Yaw input per shot fired.

This will give you the vertical and horizontal application. I use a firing animation along with a more advanced approach of this.