We have set up a number of worlds we plan on placing with level instance actors with various interactable actors in them, but when placed this way the interactable actors only work for the listen server player. It seems like the actors spawned on the client from the level instances are not registered with the server. Is this a limitation of Level Instances, or are we doing something wrong here?
Thanks!
Figured this out, turns out actors placed in level instances only replicate properly if you save before hitting PIE. Another question I had is is it possible to place a level instance actor at runtime and have all the actors inside of it replicate properly?
You need to have the “server” spawn the instances.
edit for clarity…
Run time spawns need to be executed by the server. The actors spawned need to have replicates ticked.