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Replicating Actors in Blueprints

Hi to whom it may concern,

I am following this tutorial: https://docs.unrealengine.com/en-US/Gameplay/HowTo/Networking/ReplicateActor/Blueprints/index.html. On step 13. I am not able to find the Replicate node from persistent level. I am running version 4.2.1 of Unreal Engine with an AMD RADEON Graphics and AMD RYZEN 5. I appreciate your help, thank you.

Best,

Abdullah

These come from steps 3, 4 and 5. Select the TargetPoints in your level (which the tutorial has renamed “Replicate” and “No_Replicate”). In your level blueprint, right click and select “Create References to 2 selected actors” (https://docs.unrealengine.com/Images/Gameplay/HowTo/Networking/ReplicateActor/Blueprints/Switch4.jpg). This will add the Replicate and No_Replicate nodes to your blueprint.