Replicating 3rd / 1st person character mesh visibility for listen server


I have a toggle-able 3rd/1st person game, when the player goes into 1st person mode then the character mesh disappears and the hands mesh appears, however I don’t want my character mesh to be invisible for other players in the game, obviously they still need to be able to see my character. For some of these sorts of things I can use the switch on authority to make sure only the remote client is making their character mesh go invisible but that wont work properly for a listen server or a single player game, although I don’t need the any other players to see the character mesh in a single player game.

Can I make a mesh invisible only to a certain camera for example?

looks like “set owner no see” is my answer