Replicated SkeletalMesh not removed after destroy actor is run

Hi guys,

As you can see from the screenshot I run the DestroyActor command in my BP but the gun stays visible ingame.
This BP is off of my pawn that has the WeaponActor attached to it (done by the server).
I though I ought to remove it with the server again, but this doesn’t work.
The remove actor node that comes after works fine.

What am I missing here?