Replicate ProceduralMeshComponent got some strange warnings

I create a landscape with the ProceduralMeshComponent, When the client character stay on the ProcedualMeshComponent, there are a lot of warning I just paste here.
On the Server character can stay on the mesh component with out any warning .
using ue 4.26.2, on windows

LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3474.870 Y=3770.247 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3491.440 Y=3747.255 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 35.474693, CurrentTimeStamp: 36.504280, Character: FirstPersonCharacter_C_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_0_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_0.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ClientAdjustPosition_Implementation could not resolve the new relative movement base actor, ignoring server correction! Client currently at world location X=3493.328 Y=3744.636 Z=3878.150 on base Voxel_1_1
LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: ProceduralMeshComponent /Game/Voxel/Map/UEDPIE_1_ChunkManagerMap.ChunkManagerMap:PersistentLevel.BP_VoxelActor_C_30.Voxel_1_1 NOT Supported.
LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 35.474693, CurrentTimeStamp: 36.534100, Character: FirstPersonCharacter_C_1
1 Like

anybody help?

How are you replicating it? I just replicated the mesh data (vertices, triangles, etc.) through replicated arrays and created the procedural mesh on each client. When stepping on it, I get no warnings or errors. I just used a simple cube, though, not a terrain. Iā€™m on version 4.20.

Need to tick component replicates on defaultsceneroot, spline, and also in addsplinemeshcomponent function