As seen on image, replay mode will not load UEFN maps. World streaming was enabled in this test
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Enable creative replays
Open UEFN and enable world streaming
Open live edit and test running around
In FN client, go back to lobby, then profile, then replays and load the replay
With the 42.00 release, UEFN maps are now loading in Replay Mode, which is a definite improvement. However, there are still significant issues that make Replay Mode unreliable for creating promotional footage.
For example, devices that are hidden during gameplay can appear in the replay, such as hidden buttons. At the same time, content spawned through Scene Graph does not appear in the replay at all.
This is a major problem for creators trying to produce professional trailers. Epic specifically encourages creators to use Replay Mode when creating promotional videos, yet in its current state it only seems usable for relatively basic islands.
How are creators supposed to submit polished trailers for Epic’s Picks or Marketing Promotion when Replay Mode does not accurately reproduce the island as it appears during gameplay?