This is probably quite simple but I cannot figure it out. I have a texture (tga) with a transparent background and simply, I want to replace the transparent background with a colour in a material. How do I do this?
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Are you talking about the white part, or yellow?
The white part, it’s actually transparent in my texture, I just want to replace it with a different colour.
Ok, so plug the alpha into a lerp. The lerp goes between the RGB and your color parameter.
( you don’t need a masked material ).
Then add the result with RGB from texture sample, and plug it into base color.
That’s what I needed! I had a feeling it would be simple. Thank you!
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