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Replace stuff offscreen
Development
Asset Creation
FX
Particles
,
unreal-engine
President
(President)
January 2, 2016, 3:33am
4
IsOnScreenMacro.JPG
840×513 52.2 KB
I use this Macro to check…If true I’d use a delay of say 1-2 secs and execute back to the Branch asking if it’s on screen again…loop until you get a false…then delay 1-2 (or however long) ask again and if it’s still offscreen replace the mesh…
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