Replace Reflection Capture Cubemap

Hi everyone,

is it possible to replace the cubemap of an ReflectionCapture ?
I know that you can use custom Cubemaps in the material, but what i want to do is to use the normal Reflecion Capture Actors but replace their Cubemap with a custom one. So the advantage is that i don’t have to change every material and especially can use the material in different Places instead of being constrained to one specific Cubemap.

Thanks in advance !

Cheers
Dominic

Postprocess volumes and ambient cubemaps could help you a bit. Keep in mind that all Reflection Capture Cubemaps need to be same size.(128^2) because those are stored in cubemap array.

oh so its wouldnt even possible to replace them with a higher resolution than 128x128 ?

With code changes you could set all cubemaps to be higher resolution. But this array is quite big.(max of 192 entries.) So memory footprint is 192 * 6 * x^2 * bits per pixel.