I’d like to use the downloaded realistic rendering project and turn it into a new VR template for myself, but how do I swap out the current pawn for a VR pawn, so that the motion controllers also work with it?
the easiest way would be to open the realistic rendering project and add the vr template content pack(look for the big green “add new” button on the content browser). then in the world settings change the game mode to use the vr pawn as default. then add a nav mesh into the map if there isn’t already one, as teleporting doesn’t work without it.
then open up the game and see if it works. if the buttons don’t happen to work double check the inputs in the project settings.