Repeat compiling shaders on project open. How can I tell which shaders are compiling?

I open my project in 4.24. and every time I get 1500 shaders compiling. First, I’m not sure why this is happening? I’m guessing it is because I have duplicate shaders??? Please advise.

Second, how can I tell which shaders are actually compiling everytime?

This question has been asked before.

It could be your machine. Not sure of your situation, but here’s one such answer:

And you may want to consider this: