Reparented Child Entities Not Replicating to New Players When Reusing Instances

Summary

Child entities that are reparented to a new ParentEntity using the same instance (after being removed from their original parent) do not replicate correctly to newly joined players. The entities are invisible for the new player.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Spawn child entities under a ParentEntity.

Remove the child entities from the original ParentEntity.

Add the same instances of those child entities to a different ParentEntity.

Have another player join the session.

Expected Result

Child entities that are reparented to a new ParentEntity using the same instance should replicate correctly and be visible to all players, including those who join after the reparenting occurs.

Observed Result

Newly joined players do not see the reparented child entities if the same instance was reused after being detached from the original parent.

Platform(s)

PC

Temporary workaround

Spawn a new instance of the entity either before or after the new player joins.

FORT-925746 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.