I have some sequences with lots of tracks and I NEED to have them in a proper order, otherwise this animation job is absolutely unmanageable. But can’t find a way to do it.
UE 4.27 documentation says " Tracks, Actors and Folders can also be reordered in Sequencer (as well as UMG Animations) and you can sort them (by type and then alphabetically) from the General Options menu."
here: Working with Tracks in Sequencer | Unreal Engine Documentation
Where is that “General Options menu” ? Cant’ find it neither.
Here’s a quick video of nodes being reordered from A, B, C, D to D, C, B, A. And then sorting alphabetically through the View Options menu with Sort All Nodes.
This way I have all those component tracks in an order I can sync visually (as I’m doing with those 3DT components at the top of the list, for instance).