Hi everyone !
I’m experiencing a weird problem while exporting a night scene.
Here is the render :
Top right corner you can see the pattern that shouldn’t be here. I tried hiding some actors, like HDR, Clouds, even the windmill to see if the issue comes from a cache buffer or something like that, but when I hide actors they are still rendered.
So 2 questions :
- Do you know how to get rid of this tiling issue ?
- Is it normal that hidden actors are still rendered ? If not what am I doing wrong ?
Thanks a lot
Have a great day !
David