Are you using the same camera in that editor render and final render, or ar they two different cameras? Because there is something more off, than just the color, f.e. they use different zoom settings too, as it seems.
Here is a closer comparsion for the parts, i could see immediately (besides the obvious color shift on the car). Check the char itself, like head, armor, weapon.
Hello, have you found the problem and solved it? Because it seems that I have met the same problem as you did, the light or even sometimes the VFX in my final render video is away different from what I see in the real-time viewport in Unreal engine, don’t know why and what should I do to fix it, this is really driving me crazy.