Hey there,
Rendering out a scene in Ue5 and noticed a few issues. The main one though is these big green (sometimes black, sometimes pink) squares that keep showing up over he render.
From what I can tell, it happens when I set custom AA values (for the most recent I was using Spatial Count 1, Temp Count 16).
When I render with default AA settings, the squares aren’t there - but weirdly, when my camera flies by a metahuman, there are several small flashes of light, which seem to cause some lens flare - it’s the same colours, but it looks cool, so we can get away with it - although not really the desired effect - but I’m wondering if it’s all related.
Question is - how do I get rid of these flashes/squares? And what is causing them?
See screenshot of squares when using AA, and flashes when using defaults.