Hello i got a question on how to do with my problem as you see on these picture my shadow seem to have grain on them , and some flickering somewhere when a lightened zone goes into a dark zone
what to do to have smooth shadow in this case ?
Your image is too heavily compressed for me to discern anything in it, but that noise vaguely looks like RTAO? Any chance you have it enabled? Failing that, multiple shadowing methods have noise issues (RT shadows, VSMs, etc), which can be fixed by increasing the sample count.
sim rig monitor? lol. i had to download the video and zoom in mpc-hc. that looks like temporal noise aka accumulation noise. it’s kinda normal. it is especially visible on monotone material surfaces. make sure you have some form of texture detail to hide it aka make it less noticable. that’s all i got there.