Rendering multiple camera views for streaming.

Hello, UE4 Community

This is not for VR

I’m looking to render two cameras views at the same time. These cameras are showing two completely different things in the scene. The first camera renders out to the UE4 game window like all UE4 games, but I need the second camera to render to either a second window or directly to streaming software like OBS.

Is this possible?

Thanks, Ryan

I’d try with something like spout GitHub - AleDel/Spout-UE4: Spout Plugin for Unreal Engine

Actually just tried on a project I am working on and it works. I have both my camera and a scenecapture2dComponent that is Texture rendering to Spout. And then I have that Spout texture getting picked up outside unreal by TouchDesigner.