Hello. I’m having troubles trying to render out a movie from a cinematic camera in the sequencer. It renders the VR pawn camera instead. See the details in the video.
never mind, I had to create a camera first, then the sequencer and THEN pick it in the sequencer from the list. Now everything works.
Ahah! I spoke too fast, the first 180 frames rendered correctly,but then, when the camera moves to a new distant location in 1 frame (I keyframed all the shots as one long anim rather than using cuts), It renders AGAIN the VR pawm camera, still, half inside the ground. What the???
This is driving me nuts… why would the camera animation render correctly until frame 180 and all a sudden switch to the VR pawn camera, not even animated?