Good day. My team work to optimization of our mobile game. And we have some troubles with it.
Q1. How can we make a dynamic shadow without harming performance? We have only two light sources - Sky and Directional. If Directional = movable = is too expensive for mobile devices. If Directional = Stationary = shadows are invisible. Is it possible to implement shadows with stationary mode? We tried for a long time, but it didn’t work out.
Q2. We want to implement the Bloom effect in the post-process, but the inclusion of HDR affects the performance too much. Is there a way to do this at a lower cost?
English is not our native language, so there are difficulties in finding material. Thank you for understanding.