I’m having some issues with reflections/material rendering. When I launch the level I get this:
1.- When I get close to the pool the water dissapear on the bottom of the screen:
2.- The grass is killing the FPS, is it possible to disable dynamic lighting only for the grass? If not, I´m getting this “cut” on the shadow of the grass, I suppose its the cascade shadow but it doesn´t happen anywhere else.
3.- When I get closer to a wall with windows it looks like it started to split appart.
Thanks for your help, Claudio.