Hi, there:
I’ve bought the assets package “Low Poly Skeleton Crew” in UE4’s Marketplace.
It’s a great package.
But there are rendering issues on two skeletons when I review them in MobilePreview.
My UE4’s version is 4.5.1.
The attachment shows the issue.
And I’ve send an email to the content creator, the answer is:
「It looks like it’s due to the shaders being used for the eyes (for the glow) aren’t fully supported for mobile. I’d suggest applying a flat shader to the eyes and maybe logging a support ticket with the UE4 engine team just so they’re aware of the issue.」
I’ve submitted a bug report with this post linked for this issue (UE-6190). What appears to be happening is that something is happening with the UVs on both these characters. If you remove the textures and only look at the world grid default texture on their you will see that the UVs are being stretched and skewed, but only in when packaged or view for Mobile.