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Rendering in 2:40:1 aspect ratio in UE4

I want to render the game in 2:40:1 aspect ratio in the way games like The Order 1886 and The Evil Within do it (with the cinematic black bars).

One thing I am doing now is adding black bars to the top and bottom of the screen. But I wonder if there is a “proper” way to do it, so that I can render 1920x800 (without stretching) and still have the black bars.

There’s build in support for that in the camera actor. Just look for the option to constrain them to a specific aspect ratio.

Hello Semaphore,

You can Simply constrain as Said Arnage the Camera Aspect Ratio