Rendering Ghosting In Path Tracing (Movie Render Queue)

Hello everyone, first topic ever, hope this is correct.
Me and my team are having some issues in rendering phase with an automtive cinematic project.
We tried many different setting for both temporal and spatial AA but we still get a ghosting effect as in the image:


We tried many combination of spatial and temporal as well as different console variables in the movie render queue. Here you can see our movie render queue and project settings:









Please help we are desperate

maybe this will fix your problem

Thank you for the reply! We ended up replacing that shot with another one because we found no solution (we had already tried this video)

ouh shoot, too bad you didn’t find any solution. my video ended just like you, ghosting so badly but this video fix my problem.
did the problem exist only for this shot only, sequence? but other sequence work just fine?
i dont use console variable for my render, only .exr, path tracer, anti aliasing and game override. and everything works fine.