Rendering Foliage SubSurface

Could someone share a material graph of the straight from srt import with the sub-surface?

For whatever reason, in spite of enabling the option during import, I never actually seemt o get the profile, OR the texture hooked into the subsurface color node.

Surely it’s an issue with the model, so I figure I’d just create the node manually to match.

I don’t really get it.
Did they make the engine automatically apply sub surface to the two sided foliage model without having to plug in anything?

With opacity set to 0, and opacity set to 1, there is no difference in rendering.