Hi all,
I’ve noticed the following issue after bringing a project that’s fine on 4.7.6 to 4.8.3.
See the attached screenshots.
https://dl.dropboxusercontent.com/u/255959/Photo%208-12-15%2C%2010%2050%2034.png
UE4.7.6
https://dl.dropboxusercontent.com/u/255959/Photo%208-12-15%2C%2010%2051%2017.png
UE4.8.3
What might be the cause of this kind of rendering problem?
What’s even more strange is that this is not occurring everywhere. At some area the wall just showed up totally fine.
For example, the wall at the top of the door rendered fine and the wall at top right corner rendered partially…
The project is running on an iPhone 6 Plus, iOS 8.1.2.
Thanks!