rendering difference between


I m new in Unreal Engine and i dont understand why I have difference between standart view and the object view.
I lost all the sharpness in texture . All setting are epic, material quality high …

object view sharp details object.jpg

standart view blury

thank you

Static mesh editor and level viewport have different lighting setups. In level you should also consider bounced light if you are using static lighting, and dont overuse skylight.