Greetings.
I viewed this video of photorealism
from Unreal and I find it quite impressive. I am producing a film and about to transition to post-production and I am considering Unreal for a particular interior sequence, mostly made of concrete with some glass as well as slits of sunlight. My question is, does Unreal automatically use optimal render settings for photorealism? If not, assuming my models and textures are good, what would I need to do to get the maximum qualities for a render with an animated camera?
Thank you.