Rendering and Resolutiongate ( Aspect Ratio )

Hi everyone
I recently switched from Maya to Unreal and use the Unrel Engine as a animation and visualization tool.

I’m currently trying to render various shots and stills, which works well so far, but I have problems or I can’t find the function to display the resolution area I want to render, e.g. 32:9 ( 3840 x 1080 ) of the aspect ratio in the viewport so that I have the right one range can be set.

In Maya you can, for example, display the resolution gate as a frame in the viewport so that you are always in the section.

is there something like that in Unreal too? Unfortunately I couldn’t find anything similar.

I hope I explained that clearly.

Thank you all.