Let my first start by saying I’m new to ue4. Have some minor experience with unity and a lot with Blender.
I want to make a short art movie with a forest scene, I bought the Mawi Broadleaf forest and did some testing.
I built a short scene but whenever I want to render out the movie it crashes after a random number (between 12 and lets say 400)
I’m working on a laptop:
gtx 1060 6 gb
16 gb ram
Sometimes it gets the complete shot (about 5000 frames) but it skips about 80% so it renders 1000 frames but over the complete timeline.
What I was wondering, is their a way to not render it real time. So UE4 can take the time to ‘load’ each frame.
And what if that not is the problem, could it just be that the scene is to heavy?
It doesn’t seem to have a problem when I work on it, but like I said: new to ue4 so don’t know if that is a good guidline.
Any help would be great and if more info is needed let me know!!
Thx and kind regards,